DDD-Sports > Basketball > The magical Eastern Conference G1, the depressed Randle

The magical Eastern Conference G1, the depressed Randle

Knicks VS Pacers G1, the game is amazing.

This is Nesmith's three-point shooting year. Although it can be said this last season, Nesmith failed to substitute the regular season 41.9% three-point shooting rate into the playoffs, which is a bit out of control this year. After 11 games in the playoffs, Nesmith's outside star has more than 40% of the game. Don't ask whether this hot feel can be maintained, and how terrible it will be after the callback. For the Cavaliers' G5, Nesmith has already made 1 of 7 three-pointers and has concentrated the share in this game, especially the final chase in the fourth quarter. The

method is harder than the sight. As a usual 3D image, Nesmith's way to go wild in the fourth quarter was to shoot the pick-and-roll. The Knicks' downward defense gave him enough space, but the difficulty of getting a few balls inside was definitely not low, including a long three-pointer and a kick and pull out of the running control after receiving the ball without the ball. It can only be said that at this moment, the legendary man possessed him and Nesmith was not fighting alone. Just after the Knicks turned on 120 points to the inner slightest, Reggie Miller started playing with the shadow clone again. Harry always tries to take care of all aspects of his work, just like his 360° New Year greeting storm on social media, the trampling of the line, bounces the frame, and choking the throat. He pays tribute to all the celebrities who can pay tribute in one breath.

The Knicks lost very depressedly. Madison's attributes are like this. He gives miracles to the world, leaves frustration to himself, and then leaves Farke to Chu Yang.

The Knicks lost a little bit. On the one hand, they were reversed by the miracle by 17 points. By chance, they caught the opponent's mistake and on the other hand, but unfortunately they failed to grasp it.

Both sides should still be exploring how to play this round of series. In the foresight, the Knicks are roughly constant, with little starting potential, and they don’t have high expectations for adjustments to Thibodeau. G1 Thibodeau took 30 seconds to ignore Wright. McBride and Miro played longer than usual, but considering the team's foul trouble, this is not a change of trick. However, Bronson rested with five fouls in the middle, but the Knicks did not fall into a passive position during this period, but instead relied on substitutes to open the score. This should make the Knicks pay attention to two key points:

Thibodeau set up a double tower during this period, and the double tower is the best-effect form in G1 New York. The extra center on the court reduced the pressure on Towns to defend against pick-and-rolls. The larger size has a certain degree of containment on the Pacers' offense, and Miro also has a deterrent effect on the front plate;

Although the Knicks cannot be without Bronson for a long time, the physical advantages of multiple positions over the Pacers can still help them solve the problem of developing offenses for a short time.

These may be the experience gained from the Knicks G1's loss.

On the other side, Carlisle is very stubborn in employing people. The Pacers used 10 people to rotate, which was expected. Because of overtime, the load on the starter is a heavier day for the Pacers. These are not the key points. The point is that in the fourth quarter, Carlisle still used 10 players to rotate. Turner only played 2 minutes in the fourth quarter, while the mop played for nearly 6 minutes, and Shepard played for nearly 7 minutes, but the two of them did not have a good effect today. Mop lost to Miro, and sure enough, the people behind Turner were worse than those behind Towns. Shepard was on the verge of rotation, and after appearing, he could not hit a three-pointer, and no one could defend himself. Carlisle continued to use him in the fourth quarter and almost played until the last 2 minutes. His determination was admirable. Topin is a good effect, but using Topin instead of Turner is a strange move.

In fact, Carlisle also had similar employment in the playoffs last year, and was behind in the score, probably because he was dissatisfied with the effectiveness of some starting players, and then began to try rotations. G1 won, and everyone praised Carlisle's famous coach for being capable. But what if you lose? In that case, it is estimated that his G1 employment will cause controversy.

The preview highlighted the choice Carlisle faces in terms of the way of employing people in this round. The Pacers have a strong starting strength. For most of the G1 game, the Pacers starters have an advantage over the Knicks starters. Brunson was difficult to stop, Towns suppressed Turner as scheduled on the offensive end, and performed both inside and outside shots. The Knicks' dual-core power big brick flying through the Pacers' defense line is probably something that can be continued. But none of these will offset the Pacers' clever pick-and-roll selection and ability to detect misalignment. The Knicks used 10 points to punch the Pacers, and the Pacers could also use 7 points to achieve the same effect.

Theoretically, the contradiction should be whether to increase the starting time to continue the advantage, or to allow the starting lineup to have sufficient rest to ensure battery life.

Carlisle chose some time periods to hold the starter and play a substitute to fight to the final battle. This is the third unexpected path. But the G1 Pacers didn't play well as a substitute, at least not all of them. Carlisle once had no center lineup and could not be said to have a temporary intention. The Pacers have this model, but it seems that the risk of this model is still quite large. Whether the effect can be continued remains to be further verified by G2. If the Knicks go the other way and set up a large lineup to further consolidate their physical advantages, the Pacers will have a lot of pressure on both offense and defense.

Carlisle did not make special designs on the counter. Nembhard, who faced Hart, occasionally had some assisting defense, and the effect could not be compared with the center. Halliburton gave a good defense, with some sense of assistance and defense, and Bridges passed the single defense. The Pacers' effectiveness in defending the Knicks, if you want to further improve, you may have to look at the joint defense, but before talking about further improvement, if Carlisle continues to use a lineup without centers and more substitutes, the defense may still have room for downs.

In short, the game between the two sides in the lineup is still the key focus of the subsequent series.

Thunder VS Timberwolves G2

G2 Most of the contents did not show the preview and G1 review, and there were similar aspects in the competition process. The score was very intense in the first half, but the Thunder scene was the advantage, but the Timberwolves had a better three-pointer.. In the third quarter, the Wolf's three-pointer dived, and the Thunder character player began to respond, the score widened, and the classic Thunder winning plot.

Wolf's problem has not changed much from G1. Facing the Thunder's defense, G2 is reflected in Randall in a concentrated manner. He is afraid of closing the door and swiping the card in front of the basket. He is surrounded by the low post and cannot receive the ball. Finally, he gets the ball at the low post. He finds that the route of the weak side is blocked. He makes a mistake when he encounters assisting defense and passes the ball. It is wrong to play one of the main players. At the end of the fourth quarter, Finch simply abandoned Randall, who was in a sluggish state and Gobert, who was useless on the offensive end, and fought with the Thunder for bayonets. The scene improved, but the score difference failed to narrow the suspense range.

G2 Huazi played well, and in addition to 32 points in the whole game, 0 mistakes were the biggest highlight. It can also be seen that Huazi is trying his best to find opportunities for his teammates in the bottom corner, and there were several good long-distance shots today. Unfortunately, the wolf's bottom corner was a lot, and Huazi himself was not online without three points.

Huazi's 0 mistakes and 1 of 9 three-pointers may not be easy to replicate, but Huazi's ability to combine the ball may still become the most important weapon for the Wolves to compete with the Thunder. There may be a threshold for operation and control technology requirements when competing with Thunder. A player who usually dribbles may not be considered good in the Thunder. Combining explosive power, confrontation and center of gravity, it is definitely a skill to be able to control the ball from the three-point line to the basket under the Thunder's defense. Finch should have written "NO.1" in Huazi's palm and told him, whether we can tear open the thunder defense line depends entirely on Huazi's own strength.

It is natural to maximize Huazi's breakthrough power and to fill the space. Gobert cannot be used, and Randall, who is in poor condition and needs to hold the ball, must also be transferred. But this way of using people lasts for a few minutes at most. In the 48-minute game, Finch still has to use his starting lineup well:

Gobert suffered extremely painful offensively, but when the Timberwolves used joint defense, Gobert's effectiveness in defending the middle lane was OK. Meeting Caruso's throwing and a series of mid-range shots was considered a crime, and it was not as unusable. Gobert can try more to clear the starting line of the free throw line, allowing Gobert to dunk the position and wait for the board. After all, even if he does cover at the top of the arc, he will still not be able to catch up with the Thunder's sports cars;

Randall cannot break the Thunder's defense with the conventional starting line, and Finch can re-take the way to fight the Warriors, so that Randall can do more covers and pass the way, which will make it easier to avoid the first line of defense swiping. In addition, clearing one side and clearing the tactical supporting facilities above the free throw line can help. Although this may lead to a lot of people at the basket, if you can't even go online, you can go in first and then test the level of mid-range grasp.

Wolfs still have a chance to win a game when they return to their home court. There are two X factors that may be able to lean against them:

Wolfs have an expectation of a pullback;

Thunder character players should always play one game, right? Caruso is very strong, but not too strong? Apart from SGA and Jaylen, other Thunder players G2 sent a total of 17 assists, and finding each other's abilities was so smooth. When G3 goes away, the puzzles are not all so powerful.

At present, it is still a topic that cannot be discussed in the Wolf's turnaround series. Only by winning one game can you open up your imagination.